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This is a door in Capillata. You can program it. As you can see there are three little signs representing each of the three creatures. If you click on them they will change their colour from green to red. A red sign means it's now forbidden for this kind of creature to pass that door, a green one tells you that this creature is allowed to pass. Good, if you want to lock out the Grendels!

This is the Holistic Learning Machine. You can find it on the lowest level in Capillata on the far right side at the wall. If a creature pushes the blue sign at the bottom of the machine it will get lifted up into the air! The creatures enjoy their ride and while they're floating they get tought automatically the whole vocabulary!

This is Muco, the Egg Layer Machine. A real biological machine....well, it makes really strange noises... You can choose the different norn breeds you have in your game by clicking on the nornhead sign in the display. Then choose the gender by clicking on the right sign and then push the small blue button beneath the head display and..... voilà, there's the egg!

This is a training dummy. Here you can test norns which warped into your world, if they are nice to your creatures or if they will constantly hit them. Click on the top of the head of the dummy to change to different creatures.You can also train a creature to actually hit a certain kind of creature ... maybe you get a norn defending itself against Grendels! Or you might get a maniac... Anyway, the training dummy can be found in the workshop.

This is a teleporter. It will beam your creatures in the teleporter central in the workshop. From there they can be teleported to other teleporters in your world!
If you opened a world docked with the Creatures 3 Shee Ship, you will find this kind of transporting device on the bridge resp. in the atrium of Capillata. If you or a creature pushes the red button they get transported to either of the both sides, Capillata or the C3 Ship.

 

 
 
 
 

 

 
 
 
 
 

 

 

 

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