Happy genome tinkering with Alien 
                            
                            
                            First: let me explain some terms
                            Genom = totality of all genes 
                            Gene = small unit where informations 
                              are stored, informations about how a creatures should 
                              look like, how his organism is organised etc.
                            Pigment gene = A part of information 
                              of how a norn's fur colour should be. If you want 
                              to have a norn keep his colours during the whole 
                              life, you'll need pigment genes for all of it's 
                              life stages. And there must be three of them for 
                              each of the life stages. Why three? Well, that leads 
                              us to ...
                            Addition colours or: how to determine 
                              a colour of a norn
                            Look at this diagram:
                             
 
                            
                            There are three so-called addition 
                              colours. The basic colours are: Red, Green and Blue 
                              (big circles). The area where they overlap each 
                              other are the mixtures of those colours. A mixture 
                              of green and red will get yellow, red and blue get 
                              pink. But what happens if we mix all of the three 
                              basic colours? Look on the middle area where all 
                              three circles overlap: the result is White!
                            What did you say? "But my water 
                              colours are different when mixed!" Right. BUT: 
                              Water colours are so-called subraction colours. 
                              But norns have addition colours. So forget your 
                              water colours, they won't help you at all in finding 
                              the right colour for your norn!
                            But then, what's helping me in finding 
                              the right colour for my norn?
                            You'll need only one program which 
                              will make us able to look on addition colours. Did 
                              you say "I'm sure, I don't have this program"?. 
                              Wrong! You got it on your computer. Look under the 
                              start menu > accessories > paint. Paint? Yes! 
                              Paint! That's all we need right now.
                            Open it up! I'll look much like this:
                             
 
                            
                            In the menu bar, go to "options" 
                              and then in the drop down menu on "edit palette" 
                              (sorry, my program's in German, that's why it looks 
                              like this on the picture!)
                            Now a new window will pop up with 
                              some tiny colour boxes. Ignore these and click on 
                              the button "define colours" Now the whole 
                              box will look like this:
                            
                            The area with all the rainbow colours 
                              you can move the little cursor around in order to 
                              find a colour that suits you. In the picture above 
                              you can see it in the yellow area. You can see the 
                              chosen colour in the bigger coloured box beneath 
                              it. Of course, it's yellow! On the right side of 
                              the rainbow colour window you can see an brightness 
                              scale. Move the small arrow up and down to make 
                              the colour brighter or darker. You will always see 
                              the current chosen colour in the bigger box underneath. 
                              Try it out, move the cursor around, make it brighter 
                              or darker. Get yourself accustomed to it. Can you 
                              find a nice bright violet?
                            - Break point-
                            Ready? Shall we go on? Okay.
                            Now, you decided for a colour. As 
                              the picture above shows that nice yellow, I'll take 
                              that one, okay? Now, did you notice the big red 
                              arrow in the picture? Of course you did and you 
                              were wondering all the time what it means! Okay 
                              here comes the explanation: It points out three 
                              little boxes, for Red, Green and Blue (read from 
                              the top). Does that ring a bell? Yes! I mentioined 
                              exactly these colours as our basic colours for addtion 
                              colours! The numbers in the boxes tell, how much 
                              red, green and blue have to be mixed to get the 
                              colour in the bigger box on their left side. Think 
                              of it like a recipe: for the yellow I choose it 
                              needs a value of 222 of red, 239 of green and 16 
                              of blue. The maximum value for each basic colour 
                              can be 255. The higher the value of the three colours 
                              the brighter the colour gets.
                            So, what values did you get for you violet?
                            Now, let's do some Norns!
                            As I said, colours in norns are addition 
                              colours. Each pigment gene contains information 
                              about one of the three basic colours. And that's 
                              why it needs three pigment genes, each for one of 
                              the basic colours to determine a single colour you 
                              can see on the screen. A norn needs those informations 
                              for every life stage, so for every life stage a 
                              norn gets in it needs three pigment genes. A norn 
                              can have seven different life stages: baby, child, 
                              adolescent, youth, adult, old, senile.
                            Let's reckon quickly: three genes 
                              for each of the basic colours (red, green, blue) 
                              and a norn's life contains seven different life 
                              stages...well 3 times 7 equals 21. So we will need 
                              21 pigment genes in order to maintain a colour in 
                              a norn during its whole life.
                            Enough theory, let's get practial!
                            Okay, let's make a Norn that will 
                              have a yellow colour during it's whole life. We 
                              noted down the information of the colour table from 
                              the paint program, 222 for red, 239 for green, 16 
                              for blue. (If you haven't done before, please download 
                              now the needed files and unzip them).
                            1. open the Genetics Editor
                            2. In the menu bar click on"File" 
                              und then click on "open".
                            3. Browse through your folders and 
                              search for the file called "bunt.gen" 
                              you downloaded before from this page here.
                            4. double click on the file "bunt.gen"
                            5. In the left window click on "Description" 
                              . Now all the genes will be sorted by their function. 
                              Makes it easier to find all the pigment genes!
                            6. Find the pigment genes (scroll 
                              down the list)!
                            7. This genome we loaded is kind of 
                              a "template" and already contains 21 pigment 
                              genes.
                            8. Okay, the pigment genes could be 
                              sorted a bit better, but we will make it anyway. 
                              We already know that each life stage needs the full 
                              information for the colour (yellow) we wanted to 
                              have for the norn. As the norn should keep it's 
                              colour during all life stages, we have to set each 
                              of the three pigment genes for the three basic colours 
                              the same way for each life stage.
                            9. Find the first ot the pigment genes 
                              in the list. "Pigment gene Blue" . Just 
                              click on it to open it.
                            10. Now you can see the settings of 
                              that gene in the window on the right side. If you 
                              want to know what all that means, look on my Genome 
                              Editor page. 
                            11. Do you find the term "Pigment 
                              Data" ? Good, and I think you already found 
                              that box with "Blue" in it. Okay, now 
                              we know this gene must be a blue pigment gene. And 
                              there's another box, titled "Intensity" 
                              and a ruler and a box with a number besides that. 
                              The number is "0" (zero).
                            12. Do you still remember what we 
                              noted down for our yellow colour? It was "16", 
                              wasn't it? Okay, then change the number in the intensity 
                              box from 0 to 16. You can also move the ruler to 
                              increase the intensity.
                            13. Congratulation! You changed you 
                              first pigment gene! How do you feel, Mr. Frankenstein? 
                              :-) 
                            14. Now let's go on, we haven't finished 
                              yet. Click on the next pigment gene in the list 
                              in the left window. It's also a blue one. Do the 
                              same as we already have done with the first pigment 
                              gene. When you've done that, take the next pigment 
                              gene and do the same again.
                            15. Click on the 4th gene now. Oops! 
                              That's not a blue one, now it's written "Red". 
                              Don't worry, just a short glance on our list for 
                              the yellow colour and it tells us we have to change 
                              the intensity to 222! 
                            16. And the next pigment gene in the 
                              list is a green one. What do you do? Exactly! You 
                              change the intensity value to 239, the value we 
                              wrote down for our yellow colour.
                            17. Next one. Red pigment gene. Change 
                              again the intensity value to 222 as you did before 
                              with the last red pigment gene.
                            18. And again the next one. Go on 
                              and change all pigment genes just as you did before: 
                              blue ones to intensity 16, red ones to intensity 
                              222, green ones to intensity 239.
                            19. Phew! Bit boring, isn't it? Well, 
                              but you have to concentrate, otherwise the colour 
                              won't be right in the end!
                            20. Finished? Changed all genes? Excellent!
                            21. Now comes the hard part! No, just 
                              kidding. :-) In the menu bar click on "File" 
                              and then "save as". And now attention! 
                              Save that file in the folder Programs> Creatures3 
                              > Genetics! Give it a new name...err... what 
                              about "bunt2.gen"? Okay, not very inventive, 
                              but it'll do for the moment. Important: the name 
                              of the file must not exceed 8 characters! Then click 
                              on OK. Please make really, really sure that the 
                              file is saved in the right folder as mentioned above!
                            Phew! that took quite a long time! 
                              But how do I get now my Norn??
                            Do you happen to have the EggMaker 
                              from JayD in your world? You can also download it 
                              from Mummy's 
                              HP . Unzip the downloaded .zip file and put 
                              the Eggmaker.agent file into the folder "My 
                              agents". The file named "replicator.cos" 
                              goes into the subfolder "001 World" in 
                              the folder "Bootstrap". 
                            No open your C3 game and your world. 
                            
                            Go to the agent injector and inject 
                              the Eggmaker. It looks like this:
                            
                            Done? Good, then let's go on!
                            1. Click in the text area below the 
                              name "Egg Maker". Now type there: bunt2 
                              (or the name you gave the before saved genome) Please 
                              note: you don't have to type the file extension 
                              ".gen", just the name of the file.
                            2. Press "enter" on your 
                              keyboard.
                            3. See that small symbol "female"? 
                              If you click on that it will change to a "male" 
                              symbol and that's how you determine the sex of the 
                              norn you want to "produce" with the Egg 
                              maker. Err...let's make the egg a female one, okay?
                            4. Click on the red button (below 
                              the button with the arrow on it)
                            5. An egg!!
                            6. And now?
                            7. Hatch it!!! :-))
                            Have fun!